In an effort to enhance the Commander format's gameplay experience, Wizards of the Coast has introduced a new Commander Bracket System. This system aims to provide a standardized framework for players to categorize their decks, facilitating more balanced and enjoyable matches.
Overview of the Commander Bracket System
The Commander Bracket System divides decks into five distinct brackets, each representing a specific power level and playstyle. This structured approach replaces the previously subjective 1–10 power scale, offering clearer guidelines for deck construction and in-game expectations.
The Five Brackets Explained
Bracket 1: Exhibition
Experience: Designed for ultra-casual play, focusing on thematic or unconventional deck concepts where winning isn't the primary goal.
Deck Building:
- Exclude cards from the "Game Changers" list.
- Avoid intentional two-card infinite combos, mass land denial, and extra-turn cards.
- Limit the use of tutors.
Bracket 2: Core
Experience: Aligns with the power level of standard preconstructed decks, offering balanced gameplay with potential for impactful turns.
Deck Building:
- Exclude "Game Changers" list cards.
- Avoid intentional two-card infinite combos and mass land denial.
- Use extra-turn cards sparingly, without chaining or looping.
- Limit the use of tutors.
Bracket 3: Upgraded
Experience: Features enhanced decks surpassing standard preconstructed ones, with optimized card choices and strategies.
Deck Building:
- Permit up to three cards from the "Game Changers" list.
- Avoid early-game two-card infinite combos and mass land denial.
- Use extra-turn cards sparingly, without chaining or looping.
Bracket 4: Optimized
Experience: Showcases highly synergistic and powerful decks, built with a focus on efficiency and strong interactions.
Deck Building:
- No restrictions beyond the official banned list.
Bracket 5: Competitive EDH (cEDH)
Experience: Caters to players seeking a highly competitive environment, with decks fine-tuned for maximum performance.
Deck Building:
- No restrictions beyond the official banned list.
Understanding the "Game Changers" List
The "Game Changers" list comprises cards known to significantly influence the course of a game due to their power and impact. Examples include "Demonic Tutor," "Cyclonic Rift," and "Sol Ring." The inclusion of these cards is regulated within the brackets to maintain balance and ensure an enjoyable experience for all players.
Implementing the Bracket System
This bracket system serves as a tool to facilitate pre-game discussions, helping players set expectations and match decks of similar power levels. While it provides a structured approach, open communication remains essential to ensure all participants have a satisfying and fun gameplay experience.
By adopting the Commander Bracket System, the Magic: The Gathering community aims to foster more harmonious and engaging Commander games, accommodating a wide range of playstyles and preferences.