The ManaForge
Magic Digest/Commander/Brief
BriefPrimary source: EDHREC

Warp Speed lets Zimone turn Simic Growth Chamber into repeatable mana

A new Commander interaction uses Warp Speed to make a bounce land immediately usable, so Zimone and Retreat to Coralhelm can repeat the landfall sequence.

Source transparency: This Digest item is based primarily on reporting from EDHREC. TMF summarizes and interprets the news; original reporting remains credited and linked.
EDHREC’s November 11 Star Trek combo roundup highlights a new use for Warp Speed: it lets lands enter untapped, which changes how a Zimone, Quandrix Prodigy loop with Simic Growth Chamber pays for itself. The combination also uses Retreat to Coralhelm. It is a four-card setup, but every step explains a concrete interaction that matters beyond this one list.

Start with Zimone available to tap, Warp Speed and Retreat on the battlefield, and Simic Growth Chamber in hand. Pay one mana and tap Zimone to put Growth Chamber onto the battlefield. Warp Speed lets it enter untapped. You can tap it for green and blue before its return trigger resolves, return the Chamber itself to hand, and use Retreat’s landfall trigger to untap Zimone. Once the triggers have finished, the same land is back in hand and Zimone is ready again. The Chamber makes two mana and the next activation costs one, so repeating the sequence builds mana and produces repeated landfall triggers.

The important deckbuilding question is what the rest of the deck does with that output. The loop does not deal damage on its own. A payoff for repeated land entries or a spell that can use the mana still matters. Zimone can give the deck a mana outlet when enough lands are already in play, but a list should also have a purpose for Retreat and its bounce land when the complete setup does not come together.

The sequence requires an initial mana and an untapped Zimone able to activate a tap ability. Removing Warp Speed takes away the immediate mana from the Chamber, and interrupting Retreat or Zimone can stop the repeat. This is a demonstrated rules interaction for Commander brewing. The database’s count of Warp Speed combinations does not show how often players assemble the line or how well it performs at a table.

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