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Magic: The Gathering® | Marvel Super Heroes Vision Design Handoff, Part 1

Making Magic

The Mana Forge Digest

A detailed look at the vision design handoff document for Magic: The Gathering | Marvel Super Heroes, focusing on themes, mechanics, and audience considerations.

Key points

  • Creative Worldbuilding
  • More Mass-Market Audience
  • Marvel Set Cognizance

What you get

  • Vision Design Goals
  • Mechanics Overview
  • Audience Considerations
  • Future Information Redacted

Why it matters

This document provides insights into the design philosophy and audience targeting for Magic: The Gathering | Marvel Super Heroes, highlighting key themes and mechanics.

Details

The document outlines goals such as letting characters shine and aiming for a more mass-market audience. It also discusses how to be mindful of other Marvel sets in the design process.

Mechanics include Throne of Eldraine (Part 1 and Part 2), Ikoria: Lair of Behemoths, Original Zendikar (Part 1 and Part 2), Strixhaven: School of Mages (Part 1 and Part 2), Original Innistrad, and Kamigawa: Neon Dynasty (Part 1 and Part 2).

The document also notes that it has been redacted to protect future information. It covers creative worldbuilding and story elements for the set.

Good to know

  • Redactions were made due to potential future leaks.
  • This is part of a series covering vision design handoffs for various Magic sets.

Read the original on Wizards (https://magic.wizards.com/en/news/making-magic/marvel-super-heroes-vision-design-handoff-part-1) • Source: Wizards of the Coast