Squad Captain Reen, a Monoist gravkill paladin, boards Too Much Happiness at Infinite Guideline under a temporary peace, carrying the inked ledger of everyone lost or killed through her service. She is meant to seek stillness at Point Prime after the atrocity on Joska. The pilgrimage resembles care until it becomes clear that the Monasteriat expects to return her to combat afterward.
The mechan captain describes a Wurmwall encounter followed by compulsion and gaps in memory. Reen suspects hostile interference, not a verified culprit. Sunstar passengers discover her identity at the same moment that news from Joska ends the truce. Her armour replaces uncertainty with battle chemistry, and three more deaths join the account she has been trying to understand.
Too Much Happiness asks whether the marks count victims or enemies. Reen answers that they are both. As Point Prime fills the viewport, she imagines the separate lines becoming one field of darkness. The stillness she finds is not innocence; it is the terrible calm of knowing the ledger will continue unless the institutions around her change. Reen's ink marks victims and opponents together because the same campaigns made her responsible for deaths that were also personal losses. The captain of Too Much Happiness reports compulsion and gaps in memory after the Wurmwall; Reen suspects interference but does not discover or prove the identity of any hidden controller. The pilgrimage ends with her moral ledger still growing, not with a pardon from the Monasteriat.