Ten guilds make one impossible city work
Ravnica
An urban plane divides civic life among ten two-colour guilds whose rivalry is both Ravnica's greatest weakness and its operating system.
Plane profile
A world worth knowing
Ravnica is a city laid over older cities until streets, ruins and institutions cover nearly the entire plane. The ten guilds each turn a pair of mana colours into a public mission and a worldview: law, faith, commerce, research, public works, entertainment, espionage, military force, reclamation or resistance to the city itself.
The Guildpact was designed to stop those philosophies from becoming open war, but balance on Ravnica is never the same as peace. Nicol Bolas exploited the city as a trap for planeswalkers during the War of the Spark, and later invaders again forced rivals to defend the same streets. Ravnica survives because no single guild can replace all the others, however often one tries.
Stories and Travellers
Stories
- Dack Fayden: Stolen FreedomFiora · Theros · Ravnica
- Ixalan: Identities Beyond the SunA lost mind, an unexpected captain and a poet who will not surrender her own account
- Kaladesh: Lives Behind the RevoltIn the world later called Avishkar, invention and resistance begin with people who cannot simply leave
- March of the Machine: Eight Local FrontsOne invasion, different worlds and victories that do not erase their cost
- Murders at Karlov ManorA murder investigation forces Ravnica to examine how invasion grief has taken root inside its restored institutions.
- Old Legends, Different LivesREAD THE PERSON, NOT ONLY THE PORTRAIT
- Phyrexia: Identity and DefianceThe promise of unity meets people who will not surrender the meaning of themselves
- Ravnica and Regatha: Competing ObligationsA REQUEST IS NOT A COMMAND
- Ravnica: Lives Beneath the GuildsThe city is larger than its leaders, and its promises look different from below
- Ravnica: The Cost of AllegianceTHREE RESPONSES TO A CITY UNDER SIEGE
- Ravnica: Trust and PowerWHAT A PROMISE CAN CONCEAL
- Reality FractureJace builds a painless second Multiverse and discovers why no mind can improve existence by cutting away its contradictions
- Strixhaven Field NotesSeven lives beyond the central expedition show a university learning how to teach, grieve and share knowledge after the Multiverse opened its doors
- Travellers Still SearchingCompanionship · Mentorship · A public search
- Zendikar: Before the Last StandWHO ANSWERS A WOUNDED WORLD
- War of the SparkRavnica · Nicol Bolas · The Gatewatch
- March of the MachineNew Phyrexia · A war on every world
Characters
- Alquist ProftRavnican detective who distrusts a perfect answer more than an unfinished question
- AminatouA child who treats destiny as something she can change
- AngrathFlame-chained father whose rage begins and ends with freedom
- Dack FaydenAn artifact thief whose last escape was stolen
- Davriel CaneA reluctant hero who would prefer a well-written contract
- DinaWitherbloom mentor who honours grief by helping without deciding what recovery must become
- Domri RadeA wild caller whose revolution chose the wrong ally
- Dovin BaanAn inspector who made control look like safety
- EtrataDimir assassin who reclaims agency after somebody turns her skills into evidence
- General Ferrous RokiricConstructed strength
- Gideon JuraShield-mage, founder and the promise at the heart of the Gatewatch
- HuatliWarrior-poet who learned that history is wider than an empire
- Jiang YangguA healer whose chosen companion matters more than a lost past
- Kaito ShizukiNeon ninja, telekinetic investigator and keeper of difficult promises
- Kaya CassirGhost assassin whose contracts keep turning into responsibilities
- KellanHalf-fae hero who crossed the Omenpaths to find—and finally judge—his father
- KioraTide-caller, leviathan hunter and Zendikar’s most defiant daughter
- NarsetScholar of a history that Tarkir’s dragons tried to erase
- NashiTamiyo's adopted son, carrying grief and a story that must become his own
- Nicol BolasElder dragon, empire-builder and architect of the War of the Spark
- Ob NixilisDemon conqueror who treats every world as unfinished business
- Ral ZarekIzzet storm mage who turned secret knowledge into Ravnica’s shield
- Saheeli RaiMetalsmith, maker of impossible replicas and builder of futures
- Sorin MarkovAncient vampire and reluctant keeper of Innistrad’s balance
- Teyo VeradaA shieldmage learning whom his instincts can protect
- TezzeretMetal-shaper, survivor and architect forever escaping another master
- The WandererKamigawa’s lost emperor, a blade moving between duty and exile
- Tyvar KellBoastful prince determined to earn the saga he already narrates
- Vivien ReidKeeper of vanished beasts searching for balance after Skalla
- VraskaGorgon revolutionary, guildmaster and survivor of weaponised memory
- Zimone WolaQuandrix prodigy mapping the equations that connect one plane to another
- Jace BelerenMind mage, investigator and reluctant architect of plans
- Liliana VessNecromancer, survivor and author of her own debts
- Chandra NalaarPyromancer, rebel and emotional heart of the Gatewatch